The first Titan counts against a Naval Capacity of 200 or less. Only 1 titan per 200 Naval Capacity is allowed up to a maximum of 20 Titans. If you only have 1 Titan, it can always be refitted to counter the immediate threat you’re facing.
#Stellaris apocalypse titan guns plus#
Aura effects do not stack so having Titans in the same system with the same Aura abilities will not help but having Titans in the same system with different abilities is a big plus in any battle. The most important thing to consider when designing a Titan is its aura ability, and as with almost all ship designs in Stellaris, it depends on the type of enemy you’re facing. Not very effective against shields, but it’s long range plus its high potential for damaging shields and hulls at extremely long range make it ideal for this use. There’s nothing like “encouraging” an outmatched enemy fleet to stick around a little longer so you can make your point!Ī titan equipped with Neutron Launchers is an effective design for melting armor away. This Titan will reduce an enemy’s disengagement chance by 20% and increase its Emergency FTL Jump Cooldown time by 100%.
![stellaris apocalypse titan guns stellaris apocalypse titan guns](https://global-headphones.com/wp-content/uploads/2021/02/wot-i-think-stellaris-apocalypse-11.jpg)
If you’re in a battle you know you’re going to win having a Titan equipped with a Subspace Snare is handy. If your fleets are set up for quick kills equipping the Titan with 3 Auxiliary Fire Control Computers and adding the Targeting Grid Defensive Aura, which provides a +10 tracking to the ships in the system is a very effective design. While it has an increased weapons fire rate of 15% instead of the 20% offered by the Sapient Combat Computer, it gives a 5% bonus in tracking, and nice bonus to those large guns. During ship design equip it with the best thrusters you have which will provide an evasion of around 9% at best, unless power consumption or costs are a factor.Ī really good choice for a combat computer is the Precognitive Interface. The best that can be done for Titan evasion is around 12%, even with Advanced Afterburners, so resources will be better spent elsewhere when it comes to equipping the Auxiliary slots. If you want to save a little on build and maintenance costs equip it with the smallest reactor you can that still provides enough power for the ship design.
#Stellaris apocalypse titan guns install#
Install 6 Kinetic Batteries (or whatever type of kinetic weapon is available) and the Titan’s Perdition Beam. One sensible design is to set the Titan up for long-range combat since the only type of Combat Computer available to it is the Artillery computer, although there are several types, each with its own bonuses. Titans can be equipped with 1 titan weapon (Perdition Beam) and 6 large weapons. Need some help? Get some at our 101 Stellaris Tips page. It’s slow speed and low evasion will make it an excellent target for enemy ships unless it has a protective screen of Battleships and Destroyers. Sending it out alone means it can’t defend itself against smaller ships due to the low tracking ability of its weapons. This is one ship that is better off assigned to a fleet rather than making it a fleet by itself or making a fleet entirely of Titans, simply because it’s a support ship and not a combat ship. Everyone agrees that a Titan’s true strength lies in its Aura abilities, which makes it the best support ship in the game. They prefer to use the 16 points of Naval Capacity to build two Battleships instead, believing there is “more bang for the buck” in that option They believe the disadvantage of the Titan being the first ship targeted by the AI and their high costs make it cost ineffective to construct and deploy. If you want to know more about the rest of the Stellaris combat ships check out the Cruiser, Corvette, Battleship, Destroyer and Colossus pages.Īlthough Titans pack an enormous amount of firepower and can take a significant amount of damage some experienced players dislike them.
![stellaris apocalypse titan guns stellaris apocalypse titan guns](https://i.ytimg.com/vi/auDTPzdwga4/maxresdefault.jpg)
![stellaris apocalypse titan guns stellaris apocalypse titan guns](https://img.game-news24.com/2021/12/Indie-Dev-accredits-Russian-Arms-Manufacturer-Kalashnikov-For-Stealing-Her-Shotgun.jpeg)
Their strength doesn’t lie in their weaponry but rather in the aura effects, which provide system wide bonuses to an empire’s ships. Titans are worth building since they make excellent support ships. They consume 16 command points when fielded. Unlike other ships a Titan doesn’t have different section types to choose from, but weapons loadout can still be customized to some degree.
![stellaris apocalypse titan guns stellaris apocalypse titan guns](https://cdn.vox-cdn.com/thumbor/7aKeYVe3vkMJyT7lS3drkhrUsqw=/1400x0/filters:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/10240237/stellaris_RD_2018_01_08_11_18_20_906.jpg)
Titans are large ships coming in 3 sections, Bow, Core, and Aft.